Stay connected and #PlayBC

A 2020 social lifeline of sorts, video games have kept us connected and entertained from the very beginning. Wrapping up the year, here are 20 B.C. games you can play from idle to mystery and player versus player with energetic storylines, original music, and a broad range of artistic direction. This list is courtesy of DigiBC, a membership-based supporter of the growth and engagement of British Columbia’s Interactive and Digital Media industry. Learn more on digibc.org.

 

AdVenture Capitalist | Hyper Hippo Entertainment

AdVenture Capitalist by Hyper Hippo

AdVenture Capitalist is the world’s greatest capitalism simulator. Start with a humble lemonade stand, and squeeze your way to total fiscal domination. Earn ridiculous sums of cash, diversify your investments, and attract smarmy Angel Investors to give your businesses a boost!

 


 

AdVenture Communist by Hyper Hippo

AdVenture Communist is built for hard working Comrades who want game that works even harder and dream of becoming Potato tycoon.

 


 

Download Archer: Danger Phone on PC with NoxPlayer-Appcenter

Archer: Danger Phone by East Side Games

In Archer: Danger Phone the world economy has been plunged into chaos – and the only way to survive is to lead your team of hapless spies in a global cryptocurrency operation that’s just crazy enough to work!

 


 

Backbone: Prologue on Steam

Backbone: Prologue by Eggnut

Backbone: Prologue is the first act of a noir roleplaying detective adventure. You are raccoon private eye Howard Lotor, a second-class citizen of dystopian Vancouver, B.C. inhabited by animals. Interrogate a diverse cast of characters, collect evidence, and choose which leads to follow.

 


 

Dauntless review -- exciting combat hamstrung by repetition | VentureBeat

Dauntless by Phoenix Labs

Battle for survival at the edge of the world. As a Slayer, it’s up to you to hunt down the boss-sized Behemoths that are devouring the land. Team up with millions of players as you master challenging co-op battles, craft deadly weapons and powerful armor, and forge your legend as a Slayer of Ramsgate.

 


 

Dragon Up: Idle Adventure - Hatch Eggs Get Dragons - Game Review – Mobile Mode Gaming

Dragon Up: Idle Adventure by Eastside Games

Tap your way through the Dragon Kingdom in this colorful and fun animated idle adventure Game! Collect ALL the dragons and rake in gold coins from beautiful dragon nests to unlock rare dragons, epic dragons and new habitats to expand your kingdom! Once you collect enough coins, feed them to your trusty pet dragon Billy and watch him turn them into amazing treasures.

 


 

Eon Altar: Season 1 Pass | macgamestore.com

Eon Altar by Flying Helmet Games

A role-playing game like no other. Your smartphone is your character! Eon Altar brings modern technology to the social experience of couch co-op gaming. Voice your character, choose which secrets to keep and what lies to tell. Gather your friends, order a pizza and descend to the depths of Eon Altar!

 


 

Steam Workshop::Hardspace: Shipbreaker

Hardscape: Shipbreaker by Blackbird Interactive

Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!

 


 

Train dragons to target weird moustaches : App Store Story

Kingdoms of Heckfire by A Thinking Ape

Build your kingdom, train your dragons and start destroying things today. Goblins! Skeletons! People with weird moustaches! Battle them all in this real-time strategy mobile MMO.

 


 

Luigi's Mansion 3 - EBGames.ca

Luigi’s Mansion 3 by Next Level Games

Luigi’s invited to the towering Last Resort hotel, but when Mario and friends go missing, our green-clad hero will have to conquer his fears to save them. Slam, blow away, and vacuum up ghosts with the all-new Poltergust G-00, and join forces with Gooigi to overcome the puzzling contraptions and mischievous boss on each themed floor. And that’s just the Last Resort. Enter the ScareScraper for 8-player local wireless or online co-op gameplay.

 


 

Lumote on Steam

Lumote by Luminawesome Games

Play as Lumote a squishy bioluminescent creature on a quest to overthrow the Mastermote. Possess, jump and think your way through this beautiful 3D puzzle platformer with vivid visuals and quirky characters.

 


 

MERGE RACERS - Gameplay Trailer (iOS Android) - YouTube

Merge Racers by Wizard Games

Merge to unlock awesome cars! Race them to become the ultimate idle race car tycoon! Start the game with a low-level car. Merge two of the same car to unlock a newer, faster model. Put your cars on the track and earn idle $$$ while you sleep.

 


 

Pistol Whip | Games | Virtual Reality Arcade | iSimu VR

Pistol Whip by Cloudhead Games

Inspired by revered action movies like John Wick and Equilibrium, the award-winning Pistol Whip stylishly dovetails the pulse-pounding energy of a rhythm game with explosive first-person shooter gameplay. Journey through a cinematic bullet hell powered by a breakneck soundtrack to become the ultimate action hero.

 


 

Shell Shockers Holiday Survey

Shell Shockers by Blue Wizard Digital

Shell Shockers is a multiplayer first-person-shooter game featuring egg characters. In the game, the player takes control of a violent egg armed with a shotgun and enters the arena. It is a real-time multiplayer game featuring battles with other players from around the world.

 


 

Stela - SkyBox Labs

Stela by Skybox Labs

Stela is a cinematic, atmospheric platformer about a young woman witnessing the final days of a mysterious ancient world.

 


 

Sudoku Scramble — 81monkeys

Sodoku Scramble by 81 Monkeys

The Sudoku you love, with players around the world. Collectibles, monthly goals, leader boards, real-time online gameplay.

 


 

The Chore App – Create Healthy Habits

The Chore App is the world’s first video game to integrate household chores, using a combination of familiar game mechanics for kids and automation for parents. The Chore App drives real-world activity to improve the lives of children and families.

 


 

Hinterland Games

The Long Dark by Hinterland Games

The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness in the aftermath of a geomagnetic disaster. There are no zombies — only you, the cold, and all the threats Mother Nature can muster.

 


 

Android] The Goldbergs: Back to the 80s - East Side Games Studio - YouTube

The Goldbergs: Back to the 80s by Eastside Games

Help Adam, Barry, and Erica Goldberg get to the top of their school’s “Cool List” and become the most popular kids in town! Based on the hit comedy TV show, The Goldbergs is an idle game where you build your popularity by managing the social life of a teenager in the 80s.

 


 

Games Like Trailer Park Boys: Greasy Money

Trailer Park Boys: Greasy Money

Trailer Park Boys: Greasy Money is an idle game where you run Sunnyvale. Upgrade your businesses and hire characters to run them while you’re gone. Complete challenges to unlock trunks and bust them open for collectible cards, liquors, hash and cash. Enter fast-tapping Boss Fights each season, get thrown in jail and restart your park stronger than before!

 

2020 B.C. Winners from the Inaugural Canadian Game Awards

The first-ever Annual Canadian Game Awards (CGAs) streamed their awards late September on Twitch. Leading B.C. studios Klei Entertainment, Phoenix Labs and Pirahna Games celebrated their wins in the inaugural awards.  The pre-recorded digital event will be livestreamed on YouTube October 1st, at 5:15pm PST.  The CGAs honoured several AAA and indie titles from a variety of Canadian developers. Meet the B.C. studios that took home awards:

Klei Entertainment
Studio of the Year


Klei Entertainment: The Floor is Lava

Phoenix Labs
Best Art Direction – Dauntless

How the Dauntless community taught Phoenix Labs about trust |  GamesIndustry.biz

 

Piranha Games
Best Narrative – MechWarrior 5

MechWarrior 5's combat is on target, but other parts fall flat - Polygon

 

Watch the awards on October 1st at 5:15pm PST

Immerse yourself with IM4 Labs Knowledge Transfer Series

The IM4 Lab was created by Indigenous filmmaker, Loretta Todd, alongside media matriarchs Doreen Manuel, Cease Wyss, and Tracey Kim Bonneau. IM4 is in collaboration with Emily Carr University to offer workshops training Indigenous peoples in XR. IM4 is dedicated to Indigenizing VR/AR/360 by enabling Indigenous communities to find effective ways to incorporate these technologies into educational, cultural, language, artistic and commercial applications.

Im4 supports Indigenous artists and media professionals by providing immersive learning and production opportunities and building an Indigenized tech eco-system. Im4’s governance structure is based upon respect and reciprocity, which also honours Indigenous diversity of expression. At the core of the IM4 Lab is the guidance of media matriarchs, who bring experience and commitment to serving the community.

 

Official Poster 

 

Partnering with the Vancouver International Film Festival (VIFF), which annually showcases the best of VR/AR innovations with VIFF Immersed, IM4’s new webinar series, “Immersive Knowledge Transfer Gathering” is designed to promote accessible online information for indigenous participants through virtual roundtables featuring industry leaders.

To learn more and register for the upcoming Im4 Lab Transfer Series sessions, visit their website.

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Interactive + Digital Media companies currently hiring in British Columbia

Below is a list of the British Columbia companies in the Interactive and Digital Media industry currently hiring positions.

This list is courtesy of DigiBC.

The Top B.C.-Based Games to Play in 2020

Shaz Mohsin, a Vancouver-based game connoisseur with a penchant for discovering the best games in the business provided us his top B.C.-based games to put on your radar.

 

1. “Stela” by Skybox Labs.
Stela is a cinematic, atmospheric platformer about a young woman witnessing the final days of a mysterious ancient world.

 

2. “Oxygen Not Included” by Klei Entertainment.

In the space-colony simulation game Oxygen Not Included you’ll find that scarcities of oxygen, warmth, and sustenance are constant threats to your colony’s survival. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they’re not simply surviving, but thriving… Just make sure you don’t forget to breathe.

 

3. “AdVenture Capitalist” by Hyper Hippo.

AdVenture Capitalist is the world’s greatest capitalism simulator. Start with a humble lemonade stand, and squeeze your way to total fiscal domination. Earn ridiculous sums of cash, diversify your investments, and attract smarmy Angel Investors to give your businesses a boost!

 

4. “Walking Dead: Road to Survival” by IUGO Games.

The Walking Dead: Road to Survival is the definitive zombie strategy RPG game, brought to you by Robert Kirkman, creator of The Walking Dead comic series. Fight for survival against walkers and humans alike and use strategy against enemies in this adventure RPG. Build a town to keep the walkers at bay, but be warned – the horrors that lurk outside aren’t the only threat. Based on an all-new story from award-winning Walking Dead writer Jay Bonansinga. Make uncompromising decisions and develop your survival strategy.

 

5. “Hot Lava” by Kei Entertainment.

Hot Lava transports you back to your childhood imagination. Relive those moments of excitement, joy and chaos. Traverse distinct worlds, from school hallways to the memories of your darkest fears. This is a game of dexterity and ingenuity, you will have to use all your skills to complete the treacherous obstacles that await.

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VIFF 2019 is Here at Last!

VIFF is back again exposing B.C. to the filmmakers of the world and proving that the motion picture industry here is thriving. With over 320 films spanning across the globe, exclusive masterclasses and creator talks, the integration of music, comedy and theatre this festival is one of the largest industry events in Vancouver.

Kicking this year off with the Opening Gala film “Guest of Honor” a Canadian psychological drama starring David Thewlis, Laysla De Oliveira, Luke Wilson, Rossif Sutherland, Alexandre Bourgeois and Arsinee Khanjian. Start planning your festival schedule now and take a look at the Creative BC sponsored events as well as the five Creative BC supported films we are proud to announce will be screening at this years festival. We look forward to seeing you there!

We’re celebrating B.C. at VIFF! Check out the some of the incredible work our B.C. filmmakers have to offer with over 25 films in this years B.C. Spotlight.

A special shout out to these Creative BC supported films:

The Body Remembers When the World Broke Open

Discovering Rosie (Violet Nelson), a pregnant teenager, sobbing and barefoot on a rainy East Vancouver street, Áila (Elle-Máijá Tailfeathers) swiftly intercedes, initially offering shelter in her own apartment before working feverishly to get the girl access to proper support networks so that she needn’t return to her abusive home. As these two Indigenous women embark on a revelatory odyssey to a safe house, they must confront society’s assumptions about them, overcome their preconceptions about one another, and reflect on their own respective self-images.

My Dads, My Moms and Me

In the 2007 documentary Fatherhood Dreams, Julia Ivanova chronicled the touching and challenging journeys of four gay men who each made the decision to become parents after Canada legalized same-sex marriage. Married couple Randy and Drew adopted baby Jack. Scott connected with a surrogate to have twins Ella and Mac. Stephen decided to co-parent his daughters Jazz and Zea with lesbian couple Coreen and Wendy. In My Dads, My Moms and Me, the filmmaker revisits the lives of these men and their children, now teenagers, with a decade’s worth of insight.

Red Snow

When captured by the Taliban, a Gwich’in soldier (Asivak Koostachin) must confront tormenting memories he believed he’d left behind in the Canadian north. In turn, when he strikes up an alliance with a Pashtun family, he discovers an affinity with these ethnic Afghans beyond their shared bid for survival. Shifting between striking arctic and arid landscapes, and tapping into a universal need for belonging, Marie Clements delivers an enthralling thriller that’s as poignant as it is pulse-quickening.

This Ink Runs Deep

All across Canada, Indigenous artists are reawakening traditional tattoo practices – and sometimes lending them a contemporary twist – as a way to reclaim their cultures and identities.

The Whale and the Raven

Journeying into BC’s Great Bear Rainforest, German documentarian and cultural anthropologist Mirjam Leuze investigates the potential impact of a liquefied natural gas exporting plant and increased tanker traffic on this stunning ecosystem. Not only are we introduced to the remarkable people who call this place home and oppose the plant’s construction, including whale researchers Hermann Meuter and Janie Wray and elders of the Gitga’at First Nation, but also the humpbacks, orcas, and porpoises who use the Kitimat fjord system as a feeding- and playground.

Creative BC sponsored events:

VIFF Immersed

A two-day conference (September 28–29), Immersed features case-studies, roundtable discussions and hands-on workshops with some of the world’s leading immersive content creators.

September 28-29

Pyatt Hall and The Annex

VIFF Immersed Exhibition

VIFF Immersed Exhibition is a public marketplace exhibition featuring the finalists of this year’s International VIFF Immersed Competition and special features from the creative nexus that is British Columbia.

Sunday, September 29

Pyatt Hall

VIFF Immersed – BC 

A day of valuable workshops for producers, directors, technologists and content commissioners wishing to understand multiple aspects of immersive production.

September 28-29

VIFF AMP

Over a three day summit, October 3-5, world-class experts will weigh in on subjects such as diversity in the music marketplace, the art of music supervision and how music rights management victories around the world are benefiting songwriters and composers.

October 3-5

Visit the VIFF website to get your tickets now!

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An Interview With Brenda Bailey Executive Director of DigiBC, The Interactive and Digital Media Industry Association of B.C.

“I want people to trust that I will work on their behalf.”-Brenda Bailey

With training in business and law, a background in social work, and a degree in Arabic, Brenda Bailey has followed a unique career path. “Everyone expected me to do typically female jobs, when really, I should have been a technologist right from the start. But we didn’t know about those opportunities.”

Brenda grew up in a small town on Vancouver Island. “In the early 80s, arcades were all the rage. I think the arcade was a really integral part of growing up in a small town at that time. It’s something we did with our friends; it was our community.”

Back then, it never felt odd to Brenda to be a girl playing video games – it wasn’t seen as a male space, but that changed with the onset of first-person shooter games. “I don’t believe video gaming is an innately male space – I think it’s been a reflection of who’s making the video games rather than an innate desire to play them.” With that in mind, she set out to change the types of games being made by going into the video game business. “I wanted to build high quality games for girls, but it was tough as there weren’t a lot of concepts being developed.”

After working with several startups in the interactive digital media space, Brenda was asked to lead DigiBC, an umbrella association that supports people working in video games, animation, visual effects, augmented and virtual reality. It’s an amazing time in the interactive digital media world right now, and there’s been incredible growth in the digital media space because there’s so much technology and so many technologists coming outof the video game industry.

“We have the largest cluster of animation studios in the world. From Parksville to Kelowna to Victoria, there’s an incredible technology sector thriving in our province.”

Video games are no longer something that you need to access at your local arcade – the technology is in your pocket.There’s more ability to make and deliver games than ever before, and that gives rise to new voices. “It’s now about discoverability. The market is saturated with so much product that we need to help those diverse stories come forward.”

Getting young people involved in technology, and helping stories be told, is what’s fueling Brenda now. She’s trying to incentivize the creation of intellectual property here in B.C., and she’s focusing on empowering and equipping the next generation. She’s exposing students to the plethora of opportunities that exist within B.C.’s interactive digital media space. “If it’s art you’re interested in, become an animator. If you’re a natural leader, become a producer.”

There are opportunities for musicians, mathematicians, even those kids who maybe don’t fit into any place yet.” What’s really exciting for Brenda though is the number of women leading this space to move forward. “If you look at the leaders in Vancouver’s technology and creative industries, it’s amazing – I’ve never seen so many women! So is it really a surprise then that the different tech industries are working together more and more, and collaborating? I don’t think so,” she says with a smile.

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An Interview With Ian Harper Producer of Inanimate Alice.

“We are trusting people to contribute to the story as is progresses”-Ian Harper

As an International Project Manager, Ian Harper spent most of his life travelling. He lived and worked in the Middle East, South East Asia, and Africa before settling down in Nanaimo, B.C. where he now produces the digital novel, Inanimate Alice.

Ian loves the fact that he can work from anywhere thanks to technology, yet he says technology doesn’t always benefit us. “Thirteen years ago, I was at Waterloo Station in London waiting for a train when a young woman bowled me over while she was looking at her phone.” That may have been Ian’s first experience of someone being so distracted by technology they lost grasp of where they were, but it was not his last.

Those experiences inspired him to explore the hold that technology has on us. It also challenged him to find a way to use technology to help people better understand their place in the world, rather than feel so disconnected. “The underlying dilemma for me was, who is controlling the conversation, who is driving the relationship?”

Once Ian started asking these kinds of questions, he was compelled to change his entire career. “By the time I was 50, I got to this moment in life where I realized I could do something else. I went back to school to learn to write for the screen. It was an eye-opening experience, and it sparked this need in me to tell an in-depth story involving technology and connectivity.

”Inanimate Alice is an ongoing digital novel that progressively incorporates interactive media. It’s a collaboration between Ian, writer Kate Pullinger and developers Chris Joseph and Andy Campbell. Alice starts out as a young girl learning to use technology. As she gets older, the viewer experiences greater technological complexity through the unfolding story. “Each episode becomes more and more complicated, and you uncover things as you go. It leaves much to the imagination and encourages readers to find their inspiration within ideas. It’s a voyage of exploration, which is why I think kids are attracted to it.”

Ian is currently working with libraries to develop a unique model where people can access each episode on library servers and use their virtual reality headsets to interact with the series.

“This is a key moment for reading,” states Ian, “as libraries define their role in teaching digital and technological literacy in support of the new economy.”

With the support of Creative BC, Ian has been able to build partnerships such as with the Fraser Valley Regional Library, where Inanimate Alice is now available. “Creative BC has done a fantastic job promoting this series and helping us build relationships with libraries. Now we need support to complete the story.”

Inanimate Alice has been downloaded by at least 1.5 million people, with more and more teachers using it as a tool in their classroom. “We are talking about a story that inspires and opens up the imagination. Kids and teachers alike feel like they are coming along with us on the journey – they are part of the team.”


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An Interview With Robyn Haddow Freelance FUI Motion Graphics Artist.

“People trust me because I show up 110%. I’ve been in the trenches and I’ve done the work to get to where I am now.”-Robyn Haddow

As a Fantasy User Interface (FUI) motion graphics artist, Robyn Haddow is often the only female artist in the room. “I think I’ve worked with one other female in my field here in Vancouver,” reflects Robyn.

Recently, Robyn was invited to speak on the Women in Motion Graphics panel at the National Association of Broadcasters (NAB) conference in Las Vegas. “I didn’t have any female role models when I was starting out, so I know how important it is for women to be visible in this industry. I want young girls interested in this field to know there’s a real career path open to them.”

Motion graphics is growing out of its infancy, and the learning curve is steep, especially for women who might not see themselves represented. It’s not an easy industry to break into it, mostly because it’s so new and changing at a rapid rate. “In order to sustain yourself as a freelancer, you need to be a jack of all trades.”

Robyn’s specialty is FUI screen graphics, so whenever you see an actor interacting with technology on screen – whether it’s a computer, a smart phone or a hologram – she creates those graphics. The demand for her type of work has gone through the roof as the amount of technology on screen continues to increase.

“Five years ago, there might have been five builds needed in a scene – now with things like wearables, the content factor has gone way up. We often see 20 builds in one scene now.”

As a freelancer, she gets to work on all types of projects including the recent Ant Man and the Wasp with West Media. “I’m currently drawn to creating things that don’t yet exist. My favourite way to build is to draw influence from both the organic and mechanic worlds – if you can bridge that successfully, you can breathe life into something inanimate and make it so much more than just a machine.”

Robyn was attracted to the world of motion graphics because she wanted to push the boundaries. She studied graphic design at Vancouver Film School and then opened up her own design studio. After the recession hit, she started freelancing and creating motion graphics for video game trailers. Yet, it wasn’t until she worked on shows like The Flash, Arrow and Legends of Tomorrow that she started to define her niche. “I was really excited by the people who were pushing the envelope. There’s a huge arena for creativity and exploration in this field right now.”

Robyn hopes her work can help people access information in beautiful and interesting ways. Yet, more importantly, she hopes her work can inspire new people to enter the field. “I want to help create a warm, welcoming and easily accessible community.”

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Profile on LaSalle College Vancouver

We had the opportunity to interview LaSalle College Vancouver, learning more about how they originated and how they currently contribute to British Columbia’s creative industries.

What kind of work do you do in the creative industries?

LaSalle College Vancouver (LCV) is a boutique creative career school offering an array of exciting applied arts programs in the fields of Fashion, Game Design & VFX, Audio & Film, Culinary Arts, Interior Design, and Graphic Design. With over 35 different programs to offer and with credentials ranging from bachelor’s degrees to certificates, LCV is the perfect place to let creativity run wild. LCV, accredited by Private Training Institutions Branch (PTIB) of the Ministry of Advanced Education of British Columbia, has been crowned one of the top 10 undergraduate schools for video game design by the Princeton Review for the past 7 years, and one of the top 50 fashion schools by Fashionista.com. LCV takes pride in its direct links with the workplace and educational network in Canada and around the world and offers diverse opportunities and support for students to be exposed to industry and build their skills necessary for success.

How did you or your company get started? 

LaSalle College Vancouver (LCV) opened its doors in 1998 as an English as second language school (ESL). In 2002, the school began to focus and expand on design-based programs such in Fashion Design, Fashion Merchandising, Artistic Make-up, Interior Design, Jewellery Design, Graphic Design, and 2D/3D Animation as well as on-line training programs in Interior Design, Fashion Marketing, Video Game 3D Modelling, and Administrative Assistant.

On February 1, 2017, LCI Education Network, of which LaSalle College Vancouver (LCV) is a member, acquired The Art Institute of Vancouver an award-winning higher education provider offering an array of exciting applied arts programs in diverse fields such as VFX for Film and Television, Video Game Programming, Digital Film & Video, Game Art & Design, Graphic Design, Interior Design, Fashion, Culinary Arts and just to name a few.

Located in 80,000 square feet building in beautiful Vancouver, LCV delivers programs with credentials ranging from Bachelor Degrees, Diploma’s and Certificates and has been consistently named one of the top 10 undergraduate schools for video game design by the Princeton Review.

What milestones have you achieved or are you focusing on now?

For the last nine years, we have been named the #1 Game Design school in Canada which also takes into account all of our Media Arts programs when creating the ranking.  We work very hard to continue to maintain this ranking.

 

Learn more: 

https://www.princetonreview.com/press/game-design-press-release

https://www.princetonreview.com/college-rankings/game-design/methodology

http://www.lasallecollegevancouver.com/news/princeton-review-2018-ranking